Blueprint Notes Manager is a lightweight Unreal Engine 5 editor plugin for adding and managing TODO, BUG, NOTE, WARNING, and BOOKMARK annotations directly inside Blueprint graphs.
Features
- Add BUG, NOTE, WARNING, and BOOKMARK nodes directly inside Blueprint graphs
- Edit note text directly in the Blueprint Editor
- Project-wide Notes Manager
- Search and filter notes across Blueprints
- Double-click a manager row to open the related Blueprint and jump to the note
- Notes are saved with the Blueprint asset
- Editor-only plugin with no runtime gameplay dependency
Installation
- Copy the
BlueprintNotes plugin folder into your project's Plugins directory.
- Open the Unreal Engine project.
- Enable Blueprint Notes Manager from the Plugins window if it is not already enabled.
- Restart the editor if Unreal Engine requests it.
Adding Notes
- Open any Blueprint.
- Open a Blueprint graph such as Event Graph, a function graph, or a macro graph.
- Right-click empty graph space.
- Open the Blueprint Notes category.
- Choose the note type you want to add.